Populate map for Aztec codes

Ref #17 from hoky24
This commit is contained in:
Robin Stuart 2016-04-06 09:35:36 +01:00
parent 90407bffce
commit 5ec95153a0

View file

@ -737,7 +737,7 @@ int avoidReferenceGrid(int input) {
}
/* Calculate the position of the bits in the grid */
void popilate_map() {
void populate_map() {
int layer, start, length, n, i;
int x, y;
@ -903,6 +903,8 @@ int aztec(struct zint_symbol *symbol, unsigned char source[], int length) {
}
break;
}
populate_map();
err_code = aztec_text_process(local_source, length, binary_string, gs1);