zint-barcode-generator/backend/gif.c

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/* gif.c - Handles output to gif file */
/*
libzint - the open source barcode library
Copyright (C) 2009-2017 Robin Stuart <rstuart114@gmail.com>
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Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
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1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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3. Neither the name of the project nor the names of its contributors
may be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.
*/
/* vim: set ts=4 sw=4 et : */
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common.h"
#include <math.h>
#ifdef _MSC_VER
#include <io.h>
#include <fcntl.h>
#include <malloc.h>
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#endif
#define SSET "0123456789ABCDEF"
/* Index of transparent color, -1 for no transparent color
* This might be set into a variable if transparency is activated as an option
*/
#define TRANSPARENT_INDEX (15)
/* Used bit depth: 10 value pallet is 4 bit */
#define DESTINATION_IMAGE_BITS 4
#include <stdlib.h>
typedef struct s_statestruct {
unsigned char * pOut;
unsigned char *pIn;
unsigned int InLen;
unsigned int OutLength;
unsigned int OutPosCur;
unsigned int OutByteCountPos;
unsigned short ClearCode;
unsigned short FreeCode;
char fByteCountByteSet;
unsigned char OutBitsFree;
unsigned short NodeAxon[4096];
unsigned short NodeNext[4096];
unsigned char NodePix[4096];
} statestruct;
/* Transform a Pixel to a lzw colourmap index.
* See the 16 entries colour map definition in the code at the end for the mapping
*/
static unsigned char PixelToCode(unsigned char PixelValue)
{
switch (PixelValue)
{
case '0': return 0; /* standard background */
case '1': return 1; /* standard foreground */
case 'W': return 2; /* white */
case 'C': return 3; /* cyan */
case 'B': return 4; /* blue */
case 'M': return 5; /* magenta */
case 'R': return 6; /* red */
case 'Y': return 7; /* yellow */
case 'G': return 8; /* green */
case 'K': return 9; /* black */
case 'T': return 15; /* transparent */
default: return 15; /* error case - return */
}
}
static char BufferNextByte(statestruct *pState) {
(pState->OutPosCur)++;
/* Check if this position is a byte count position
* fg_f_bytecountbyte_set indicates, if byte count position bytes should be
* inserted in general.
* If this is true, and the distance to the last byte count position is 256
* (e.g. 255 bytes in between), a byte count byte is inserted, and the value
* of the last one is set to 255.
* */
if (pState->fByteCountByteSet && (pState->OutByteCountPos + 256 == pState->OutPosCur)) {
(pState->pOut)[pState->OutByteCountPos] = 255;
pState->OutByteCountPos = pState->OutPosCur;
(pState->OutPosCur)++;
}
if (pState->OutPosCur >= pState->OutLength)
return 1;
(pState->pOut)[pState->OutPosCur] = 0x00;
return 0;
}
static char AddCodeToBuffer(statestruct *pState, unsigned short CodeIn, unsigned char CodeBits) {
/* Check, if we may fill up the current byte completely */
if (CodeBits >= pState->OutBitsFree) {
(pState->pOut)[pState->OutPosCur] |= (unsigned char)
(CodeIn << (8 - pState->OutBitsFree));
if (BufferNextByte(pState))
return -1;
CodeIn = (unsigned short) (CodeIn >> pState->OutBitsFree);
CodeBits -= pState->OutBitsFree;
pState->OutBitsFree = 8;
/* Write a full byte if there are at least 8 code bits left */
if (CodeBits >= pState->OutBitsFree) {
(pState->pOut)[pState->OutPosCur] = (unsigned char) CodeIn;
if (BufferNextByte(pState))
return -1;
CodeIn = (unsigned short) (CodeIn >> 8);
CodeBits -= 8;
}
}
/* The remaining bits of CodeIn fit in the current byte. */
if (CodeBits > 0) {
(pState->pOut)[pState->OutPosCur] |= (unsigned char)
(CodeIn << (8 - pState->OutBitsFree));
pState->OutBitsFree -= CodeBits;
}
return 0;
}
static void FlushStringTable(statestruct *pState) {
unsigned short Pos;
for (Pos = 0; Pos < pState->ClearCode; Pos++) {
(pState->NodeAxon)[Pos] = 0;
}
}
static unsigned short FindPixelOutlet(statestruct *pState, unsigned short HeadNode, unsigned char Byte) {
unsigned short Outlet;
Outlet = (pState->NodeAxon)[HeadNode];
while (Outlet) {
if ((pState->NodePix)[Outlet] == Byte)
return Outlet;
Outlet = (pState->NodeNext)[Outlet];
}
return 0;
}
static char NextCode(statestruct *pState, unsigned char * pPixelValueCur, unsigned char CodeBits) {
unsigned short UpNode;
unsigned short DownNode;
/* start with the root node for last pixel chain */
UpNode = *pPixelValueCur;
if ((pState->InLen) == 0)
return AddCodeToBuffer(pState, UpNode, CodeBits);
*pPixelValueCur = PixelToCode(*(pState->pIn));
(pState->pIn)++;
(pState->InLen)--;
/* Follow the string table and the data stream to the end of the longest string that has a code */
while (0 != (DownNode = FindPixelOutlet(pState, UpNode, *pPixelValueCur))) {
UpNode = DownNode;
if ((pState->InLen) == 0)
return AddCodeToBuffer(pState, UpNode, CodeBits);
*pPixelValueCur = PixelToCode(*(pState->pIn));
(pState->pIn)++;
(pState->InLen)--;
}
/* Submit 'UpNode' which is the code of the longest string */
if (AddCodeToBuffer(pState, UpNode, CodeBits))
return -1;
/* ... and extend the string by appending 'PixelValueCur' */
/* Create a successor node for 'PixelValueCur' whose code is 'freecode' */
(pState->NodePix)[pState->FreeCode] = *pPixelValueCur;
(pState->NodeAxon)[pState->FreeCode] = (pState->NodeNext)[pState->FreeCode] = 0;
/* ...and link it to the end of the chain emanating from fg_axon[UpNode]. */
DownNode = (pState->NodeAxon)[UpNode];
if (!DownNode) {
(pState->NodeAxon)[UpNode] = pState->FreeCode;
} else {
while ((pState->NodeNext)[DownNode]) {
DownNode = (pState->NodeNext)[DownNode];
}
(pState->NodeNext)[DownNode] = pState->FreeCode;
}
return 1;
}
static int gif_lzw(unsigned char *pOut, int OutLength, unsigned char *pIn, int InLen) {
unsigned char PixelValueCur;
unsigned char CodeBits;
unsigned short Pos;
statestruct State;
State.pIn = pIn;
State.InLen = InLen;
State.pOut = pOut;
State.OutLength = OutLength;
// > Get first data byte
if (State.InLen == 0)
return 0;
PixelValueCur = PixelToCode(*(State.pIn));
(State.pIn)++;
(State.InLen)--;
CodeBits = DESTINATION_IMAGE_BITS+1;
State.ClearCode = (1 << DESTINATION_IMAGE_BITS);
State.FreeCode = State.ClearCode+2;
State.OutBitsFree = 8;
State.OutPosCur = -1;
State.fByteCountByteSet = 0;
if (BufferNextByte(&State))
return 0;
for (Pos = 0; Pos < State.ClearCode; Pos++)
State.NodePix[Pos] = (unsigned char) Pos;
FlushStringTable(&State);
/* Write what the GIF specification calls the "code size". */
(State.pOut)[State.OutPosCur] = DESTINATION_IMAGE_BITS;
/* Reserve first bytecount byte */
if (BufferNextByte(&State))
return 0;
State.OutByteCountPos = State.OutPosCur;
if (BufferNextByte(&State))
return 0;
State.fByteCountByteSet = 1;
/* Submit one 'ClearCode' as the first code */
if (AddCodeToBuffer(&State, State.ClearCode, CodeBits))
return 0;
for (;;) {
char Res;
/* generate and save the next code, which may consist of multiple input pixels. */
Res = NextCode(&State, &PixelValueCur, CodeBits);
if (Res < 0)
return 0;
//* Check for end of data stream */
if (!Res) {
/* submit 'eoi' as the last item of the code stream */
if (AddCodeToBuffer(&State, (unsigned short) (State.ClearCode + 1), CodeBits))
return 0;
State.fByteCountByteSet = 0;
if (State.OutBitsFree < 8) {
if (BufferNextByte(&State))
return 0;
}
// > Update last bytecount byte;
if (State.OutByteCountPos < State.OutPosCur) {
(State.pOut)[State.OutByteCountPos] = (unsigned char) (State.OutPosCur - State.OutByteCountPos - 1);
}
State.OutPosCur++;
return State.OutPosCur;
}
/* Check for currently last code */
if (State.FreeCode == (1U << CodeBits))
CodeBits++;
State.FreeCode++;
/* Check for full stringtable */
if (State.FreeCode == 0xfff) {
FlushStringTable(&State);
if (AddCodeToBuffer(&State, State.ClearCode, CodeBits))
return 0;
CodeBits = (unsigned char) (1 + DESTINATION_IMAGE_BITS);
State.FreeCode = (unsigned short) (State.ClearCode + 2);
}
}
}
INTERNAL int gif_pixel_plot(struct zint_symbol *symbol, char *pixelbuf) {
unsigned char outbuf[10];
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FILE *gif_file;
unsigned short usTemp;
int byte_out;
#ifdef _MSC_VER
char * lzwoutbuf;
#endif
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#ifndef _MSC_VER
char lzwoutbuf[symbol->bitmap_height * symbol->bitmap_width];
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#else
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lzwoutbuf = (char *) _alloca((symbol->bitmap_height * symbol->bitmap_width) * sizeof (char));
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#endif /* _MSC_VER */
/* Open output file in binary mode */
if ((symbol->output_options & BARCODE_STDOUT) != 0) {
#ifdef _MSC_VER
if (-1 == _setmode(_fileno(stdout), _O_BINARY)) {
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strcpy(symbol->errtxt, "610: Can't open output file");
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return ZINT_ERROR_FILE_ACCESS;
}
#endif
gif_file = stdout;
} else {
if (!(gif_file = fopen(symbol->outfile, "wb"))) {
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strcpy(symbol->errtxt, "611: Can't open output file");
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return ZINT_ERROR_FILE_ACCESS;
}
}
/*ImageWidth = 2;
ImageHeight = 2;
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rotated_bitmap[0] = 1;
rotated_bitmap[1] = 1;
rotated_bitmap[2] = 0;
rotated_bitmap[3] = 0;
*/
/* GIF signature (6) */
memcpy(outbuf, "GIF87a", 6);
if (TRANSPARENT_INDEX != -1)
outbuf[4] = '9';
fwrite(outbuf, 6, 1, gif_file);
/* Screen Descriptor (7) */
/* Screen Width */
usTemp = (unsigned short) symbol->bitmap_width;
outbuf[0] = (unsigned char) (0xff & usTemp);
outbuf[1] = (unsigned char) ((0xff00 & usTemp) / 0x100);
/* Screen Height */
usTemp = (unsigned short) symbol->bitmap_height;
outbuf[2] = (unsigned char) (0xff & usTemp);
outbuf[3] = (unsigned char) ((0xff00 & usTemp) / 0x100);
/* write ImageBits-1 to the three least significant bits of byte 5 of
* the Screen Descriptor
* Bits 76543210
* 1 : Global colour map
* 111 : 8 bit colour depth of the palette
* 0 : Not ordered in decreasing importance
* 011 : 4 bit palette
*/
outbuf[4] = (unsigned char) (0xf0 | (0x7 & (DESTINATION_IMAGE_BITS - 1)));
/* Background color = colortable index 0 */
outbuf[5] = 0x00;
/* Byte 7 must be 0x00 */
outbuf[6] = 0x00;
fwrite(outbuf, 7, 1, gif_file);
/* Global Color Table (16*3) */
/* Colour index 0: RGB 0 color */
outbuf[0] = (unsigned char) (16 * ctoi(symbol->bgcolour[0])) + ctoi(symbol->bgcolour[1]);
outbuf[1] = (unsigned char) (16 * ctoi(symbol->bgcolour[2])) + ctoi(symbol->bgcolour[3]);
outbuf[2] = (unsigned char) (16 * ctoi(symbol->bgcolour[4])) + ctoi(symbol->bgcolour[5]);
/* Colour index 1: RGB 1 color */
outbuf[3] = (unsigned char) (16 * ctoi(symbol->fgcolour[0])) + ctoi(symbol->fgcolour[1]);
outbuf[4] = (unsigned char) (16 * ctoi(symbol->fgcolour[2])) + ctoi(symbol->fgcolour[3]);
outbuf[5] = (unsigned char) (16 * ctoi(symbol->fgcolour[4])) + ctoi(symbol->fgcolour[5]);
/* Colour index 2: "W" for White color */
outbuf[6] = 255; outbuf[7] = 255; outbuf[8] = 255;
fwrite(outbuf, 9, 1, gif_file);
/* Colour index 3: "C" for Cyan colour */
outbuf[0] = 0; outbuf[1] = 255; outbuf[2] = 255;
/* Colour index 4: "B" for Blue colour */
outbuf[3] = 0; outbuf[4] = 0; outbuf[5] = 255;
/* Colour index 5: "M" for Magenta colour */
outbuf[6] = 255; outbuf[7] = 0; outbuf[8] = 255;
fwrite(outbuf, 9, 1, gif_file);
/* Colour index 6: "R" for red colour */
outbuf[0] = 255; outbuf[1] = 0; outbuf[2] = 0;
/* Colour index 7: "Y" for yellow colour */
outbuf[3] = 255; outbuf[4] = 255; outbuf[5] = 0;
/* Colour index 8: "G" for green colour */
outbuf[6] = 0; outbuf[7] = 255; outbuf[8] = 0;
fwrite(outbuf, 9, 1, gif_file);
/* Colour index 9: "K" for black colour */
outbuf[0] = 0; outbuf[1] = 0; outbuf[2] = 0;
/* Colour index 10: unused, set to black colour*/
outbuf[3] = 0; outbuf[4] = 0; outbuf[5] = 0;
/* Colour index 11: unused, set to black colour */
outbuf[6] = 0; outbuf[7] = 0; outbuf[8] = 0;
fwrite(outbuf, 9, 1, gif_file);
/* Colour index 12: unused, set to black colour */
outbuf[0] = 0; outbuf[1] = 0; outbuf[2] = 0;
/* Colour index 13: unused, set to black colour*/
outbuf[3] = 0; outbuf[4] = 0; outbuf[5] = 0;
/* Colour index 14: unused, set to black colour */
outbuf[6] = 0; outbuf[7] = 0; outbuf[8] = 0;
fwrite(outbuf, 9, 1, gif_file);
/* Colour index 15: transparent colour */
outbuf[0] = 0; outbuf[1] = 0; outbuf[2] = 0;
fwrite(outbuf, 3, 1, gif_file);
/* Graphic control extension (8) */
/* A graphic control extension block is used for overlay gifs.
* This is necessary to define a transparent color.
*/
if (TRANSPARENT_INDEX != -1) {
/* Extension Introducer = '!' */
outbuf[0] = '\x21';
/* Graphic Control Label */
outbuf[1] = '\xf9';
/* Block Size */
outbuf[2] = 4;
/* Packet fields:
* 3 Reserved
* 3 Disposal Method: 0 No Action, 1 No Dispose, 2: Background, 3: Prev.
* 1 User Input Flag: 0: no user input, 1: user input
* 1 Transparent Color Flag: 0: No Transparency, 1: Transparency index
*/
outbuf[3] = 1;
/* Delay Time */
outbuf[4] = 0;
outbuf[5] = 0;
/* Transparent Color Index */
outbuf[6] = (unsigned char) TRANSPARENT_INDEX;
/* Block Terminator */
outbuf[7] = 0;
fwrite(outbuf, 8, 1, gif_file);
}
/* Image Descriptor */
/* Image separator character = ',' */
outbuf[0] = 0x2c;
/* "Image Left" */
outbuf[1] = 0x00;
outbuf[2] = 0x00;
/* "Image Top" */
outbuf[3] = 0x00;
outbuf[4] = 0x00;
/* Image Width (low byte first) */
outbuf[5] = (unsigned char) (0xff & symbol->bitmap_width);
outbuf[6] = (unsigned char) ((0xff00 & symbol->bitmap_width) / 0x100);
/* Image Height */
outbuf[7] = (unsigned char) (0xff & symbol->bitmap_height);
outbuf[8] = (unsigned char) ((0xff00 & symbol->bitmap_height) / 0x100);
/* Byte 10 contains the interlaced flag and
* information on the local color table.
* There is no local color table if its most significant bit is reset.
*/
outbuf[9] = 0x00;
fwrite(outbuf, 10, 1, gif_file);
/* call lzw encoding */
byte_out = gif_lzw(
(unsigned char *) lzwoutbuf,
symbol->bitmap_height * symbol->bitmap_width,
(unsigned char *) pixelbuf,
symbol->bitmap_height * symbol->bitmap_width);
if (byte_out <= 0) {
fclose(gif_file);
return ZINT_ERROR_MEMORY;
}
fwrite(lzwoutbuf, byte_out, 1, gif_file);
/* GIF terminator */
fputc('\x3b', gif_file);
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fclose(gif_file);
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return 0;
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}