/* utility.h Copyright (c) 2016, Nikolaj Schlej. All rights reserved. This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. */ #ifndef UTILITY_H #define UTILITY_H #include #include "basetypes.h" #include "ustring.h" #include "treemodel.h" #include "parsingdata.h" // Returns unique name for tree item UString uniqueItemName(const UModelIndex & index); // Converts error code to UString UString errorCodeToUString(USTATUS errorCode); // Decompression routine USTATUS decompress(const UByteArray & compressed, const UINT8 compressionType, UINT8 & algorithm, UByteArray & decompressed, UByteArray & efiDecompressed); // Compression routine USTATUS compress(const UByteArray & data, const UINT8 algorithm, UByteArray & compressedData); //USTATUS compress(const UByteArray & decompressed, UByteArray & compressed, const UINT8 & algorithm); // CRC32 calculation routine UINT32 crc32(UINT32 initial, const UINT8* buffer, const UINT32 length); // 8bit sum calculation routine UINT8 calculateSum8(const UINT8* buffer, UINT32 bufferSize); // 8bit checksum calculation routine UINT8 calculateChecksum8(const UINT8* buffer, UINT32 bufferSize); // 16bit checksum calculation routine UINT16 calculateChecksum16(const UINT16* buffer, UINT32 bufferSize); // Return padding type from it's contents UINT8 getPaddingType(const UByteArray & padding); // Make pattern from a hexstring with an assumption of . being any char BOOLEAN makePattern(const CHAR8 *textPattern, std::vector &pattern, std::vector &patternMask); // Find pattern in a binary blob INTN findPattern(const UINT8 *pattern, const UINT8 *patternMask, UINTN patternSize, const UINT8 *data, UINTN dataSize, UINTN dataOff); // Image base adress USTATUS getBase(const UByteArray& file, UINT32& base); // Entry point USTATUS getEntryPoint(const UByteArray& file, UINT32 &entryPoint); USTATUS growVolume(UByteArray & header, const UINT32 size, UINT32 & newSize); USTATUS rebase(UByteArray &executable, const UINT32 base); #endif // UTILITY_H