Add multichannel export to GUI

Closes #12
This commit is contained in:
Alexey Golub 2019-02-09 19:03:34 +02:00
parent 65c5df89f4
commit e4b0d60c40
13 changed files with 366 additions and 136 deletions

View file

@ -1,12 +1,19 @@
using System;
using System.IO;
using System.Linq;
using System.Text;
using DiscordChatExporter.Core.Models;
using Tyrrrz.Extensions;
namespace DiscordChatExporter.Core.Helpers
{
public static class ExportHelper
{
public static bool IsDirectoryPath(string path)
=> path.Last() == Path.DirectorySeparatorChar ||
path.Last() == Path.AltDirectorySeparatorChar ||
Path.GetExtension(path).IsBlank();
public static string GetDefaultExportFileName(ExportFormat format, Guild guild, Channel channel,
DateTime? from = null, DateTime? to = null)
{

View file

@ -121,9 +121,6 @@ namespace DiscordChatExporter.Core.Services
{
var result = new List<Message>();
// Report indeterminate progress
progress?.Report(-1);
// Get the snowflakes for the selected range
var firstId = from != null ? from.Value.ToSnowflake() : "0";
var lastId = to != null ? to.Value.ToSnowflake() : DateTime.MaxValue.ToSnowflake();

View file

@ -0,0 +1,8 @@
using DiscordChatExporter.Gui.ViewModels.Components;
namespace DiscordChatExporter.Gui.Behaviors
{
public class ChannelViewModelMultiSelectionListBoxBehavior : MultiSelectionListBoxBehavior<ChannelViewModel>
{
}
}

View file

@ -0,0 +1,92 @@
using System.Collections;
using System.Collections.Specialized;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Interactivity;
namespace DiscordChatExporter.Gui.Behaviors
{
public class MultiSelectionListBoxBehavior<T> : Behavior<ListBox>
{
public static readonly DependencyProperty SelectedItemsProperty =
DependencyProperty.Register(nameof(SelectedItems), typeof(IList),
typeof(MultiSelectionListBoxBehavior<T>),
new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.BindsTwoWayByDefault,
OnSelectedItemsChanged));
private static void OnSelectedItemsChanged(DependencyObject sender, DependencyPropertyChangedEventArgs args)
{
var behavior = (MultiSelectionListBoxBehavior<T>) sender;
if (behavior._modelHandled) return;
if (behavior.AssociatedObject == null)
return;
behavior._modelHandled = true;
behavior.SelectItems();
behavior._modelHandled = false;
}
private bool _viewHandled;
private bool _modelHandled;
public IList SelectedItems
{
get => (IList) GetValue(SelectedItemsProperty);
set => SetValue(SelectedItemsProperty, value);
}
// Propagate selected items from model to view
private void SelectItems()
{
_viewHandled = true;
AssociatedObject.SelectedItems.Clear();
if (SelectedItems != null)
{
foreach (var item in SelectedItems)
AssociatedObject.SelectedItems.Add(item);
}
_viewHandled = false;
}
// Propagate selected items from view to model
private void OnListBoxSelectionChanged(object sender, SelectionChangedEventArgs args)
{
if (_viewHandled) return;
if (AssociatedObject.Items.SourceCollection == null) return;
SelectedItems = AssociatedObject.SelectedItems.Cast<T>().ToArray();
}
// Re-select items when the set of items changes
private void OnListBoxItemsChanged(object sender, NotifyCollectionChangedEventArgs args)
{
if (_viewHandled) return;
if (AssociatedObject.Items.SourceCollection == null) return;
SelectItems();
}
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.SelectionChanged += OnListBoxSelectionChanged;
((INotifyCollectionChanged) AssociatedObject.Items).CollectionChanged += OnListBoxItemsChanged;
}
/// <inheritdoc />
protected override void OnDetaching()
{
base.OnDetaching();
if (AssociatedObject != null)
{
AssociatedObject.SelectionChanged -= OnListBoxSelectionChanged;
((INotifyCollectionChanged) AssociatedObject.Items).CollectionChanged -= OnListBoxItemsChanged;
}
}
}
}

View file

@ -12,7 +12,7 @@ namespace DiscordChatExporter.Gui.Converters
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
var format = (ExportFormat?) value;
var format = value as ExportFormat?;
return format?.GetDisplayName();
}

View file

@ -55,6 +55,8 @@
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="Behaviors\ChannelViewModelMultiSelectionListBoxBehavior.cs" />
<Compile Include="Behaviors\MultiSelectionListBoxBehavior.cs" />
<Compile Include="Bootstrapper.cs" />
<Compile Include="Converters\ExportFormatToStringConverter.cs" />
<Compile Include="ViewModels\Components\ChannelViewModel.cs" />
@ -62,6 +64,7 @@
<Compile Include="ViewModels\Dialogs\ExportSetupViewModel.cs" />
<Compile Include="ViewModels\Framework\DialogManager.cs" />
<Compile Include="ViewModels\Framework\DialogScreen.cs" />
<Compile Include="ViewModels\Framework\Extensions.cs" />
<Compile Include="ViewModels\Framework\IViewModelFactory.cs" />
<Compile Include="ViewModels\Dialogs\SettingsViewModel.cs" />
<Compile Include="ViewModels\RootViewModel.cs" />
@ -117,18 +120,27 @@
</Page>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Gress">
<Version>1.0.2</Version>
</PackageReference>
<PackageReference Include="MaterialDesignColors">
<Version>1.1.3</Version>
</PackageReference>
<PackageReference Include="MaterialDesignThemes">
<Version>2.5.0.1205</Version>
</PackageReference>
<PackageReference Include="Ookii.Dialogs.Wpf">
<Version>1.0.0</Version>
</PackageReference>
<PackageReference Include="PropertyChanged.Fody">
<Version>2.6.0</Version>
</PackageReference>
<PackageReference Include="Stylet">
<Version>1.1.22</Version>
</PackageReference>
<PackageReference Include="System.Windows.Interactivity.WPF">
<Version>2.0.20525</Version>
</PackageReference>
<PackageReference Include="Tyrrrz.Extensions">
<Version>1.5.1</Version>
</PackageReference>

View file

@ -17,9 +17,11 @@ namespace DiscordChatExporter.Gui.ViewModels.Dialogs
public GuildViewModel Guild { get; set; }
public ChannelViewModel Channel { get; set; }
public IReadOnlyList<ChannelViewModel> Channels { get; set; }
public string FilePath { get; set; }
public bool IsSingleChannel => Channels.Count == 1;
public string OutputPath { get; set; }
public IReadOnlyList<ExportFormat> AvailableFormats =>
Enum.GetValues(typeof(ExportFormat)).Cast<ExportFormat>().ToArray();
@ -59,18 +61,33 @@ namespace DiscordChatExporter.Gui.ViewModels.Dialogs
if (To < From)
To = From;
// Generate default file name
var defaultFileName = ExportHelper.GetDefaultExportFileName(SelectedFormat, Guild, Channel, From, To);
// If single channel - prompt file path
if (IsSingleChannel)
{
// Get single channel
var channel = Channels.Single();
// Prompt for output file path
var ext = SelectedFormat.GetFileExtension();
var filter = $"{ext.ToUpperInvariant()} files|*.{ext}";
FilePath = _dialogManager.PromptSaveFilePath(filter, defaultFileName);
// Generate default file name
var defaultFileName = ExportHelper.GetDefaultExportFileName(SelectedFormat, Guild, channel, From, To);
// Generate filter
var ext = SelectedFormat.GetFileExtension();
var filter = $"{ext.ToUpperInvariant()} files|*.{ext}";
// Prompt user
OutputPath = _dialogManager.PromptSaveFilePath(filter, defaultFileName);
}
// If multiple channels - prompt dir path
else
{
// Prompt user
OutputPath = _dialogManager.PromptDirectoryPath();
}
// If canceled - return
if (FilePath.IsBlank())
if (OutputPath.IsBlank())
return;
// Close dialog
Close(true);
}

View file

@ -2,6 +2,7 @@
using System.Threading.Tasks;
using MaterialDesignThemes.Wpf;
using Microsoft.Win32;
using Ookii.Dialogs.Wpf;
using Stylet;
namespace DiscordChatExporter.Gui.ViewModels.Framework
@ -54,5 +55,17 @@ namespace DiscordChatExporter.Gui.ViewModels.Framework
// Show dialog and return result
return dialog.ShowDialog() == true ? dialog.FileName : null;
}
public string PromptDirectoryPath(string initialDirPath = "")
{
// Create dialog
var dialog = new VistaFolderBrowserDialog
{
SelectedPath = initialDirPath
};
// Show dialog and return result
return dialog.ShowDialog() == true ? dialog.SelectedPath : null;
}
}
}

View file

@ -0,0 +1,44 @@
using System.Collections.Generic;
using DiscordChatExporter.Core.Models;
using DiscordChatExporter.Gui.ViewModels.Components;
using DiscordChatExporter.Gui.ViewModels.Dialogs;
namespace DiscordChatExporter.Gui.ViewModels.Framework
{
public static class Extensions
{
public static ChannelViewModel CreateChannelViewModel(this IViewModelFactory factory, Channel model,
string category = null)
{
var viewModel = factory.CreateChannelViewModel();
viewModel.Model = model;
viewModel.Category = category;
return viewModel;
}
public static GuildViewModel CreateGuildViewModel(this IViewModelFactory factory, Guild model,
IReadOnlyList<ChannelViewModel> channels)
{
var viewModel = factory.CreateGuildViewModel();
viewModel.Model = model;
viewModel.Channels = channels;
return viewModel;
}
public static ExportSetupViewModel CreateExportSetupViewModel(this IViewModelFactory factory,
GuildViewModel guild, IReadOnlyList<ChannelViewModel> channels)
{
var viewModel = factory.CreateExportSetupViewModel();
viewModel.Guild = guild;
viewModel.Channels = channels;
return viewModel;
}
public static ExportSetupViewModel CreateExportSetupViewModel(this IViewModelFactory factory,
GuildViewModel guild, ChannelViewModel channel)
=> factory.CreateExportSetupViewModel(guild, new[] {channel});
}
}

View file

@ -1,13 +1,16 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Reflection;
using DiscordChatExporter.Core.Exceptions;
using DiscordChatExporter.Core.Helpers;
using DiscordChatExporter.Core.Models;
using DiscordChatExporter.Core.Services;
using DiscordChatExporter.Gui.ViewModels.Components;
using DiscordChatExporter.Gui.ViewModels.Framework;
using Gress;
using MaterialDesignThemes.Wpf;
using Stylet;
using Tyrrrz.Extensions;
@ -23,13 +26,13 @@ namespace DiscordChatExporter.Gui.ViewModels
private readonly DataService _dataService;
private readonly ExportService _exportService;
public SnackbarMessageQueue Notifications { get; } = new SnackbarMessageQueue(TimeSpan.FromSeconds(5));
public ISnackbarMessageQueue Notifications { get; } = new SnackbarMessageQueue(TimeSpan.FromSeconds(5));
public bool IsEnabled { get; private set; } = true;
public IProgressManager ProgressManager { get; } = new ProgressManager();
public bool IsProgressIndeterminate => Progress < 0;
public bool IsBusy { get; private set; }
public double Progress { get; private set; }
public bool IsProgressIndeterminate { get; private set; }
public bool IsBotToken { get; set; }
@ -39,6 +42,8 @@ namespace DiscordChatExporter.Gui.ViewModels
public GuildViewModel SelectedGuild { get; set; }
public IReadOnlyList<ChannelViewModel> SelectedChannels { get; set; }
public RootViewModel(IViewModelFactory viewModelFactory, DialogManager dialogManager,
SettingsService settingsService, UpdateService updateService, DataService dataService,
ExportService exportService)
@ -52,7 +57,14 @@ namespace DiscordChatExporter.Gui.ViewModels
// Set title
var version = Assembly.GetExecutingAssembly().GetName().Version.ToString(3);
DisplayName = $"DiscordChatExporter v{version}";
DisplayName = $"DiscordChatExporter v{version}";
// Update busy state when progress manager changes
ProgressManager.Bind(o => o.IsActive, (sender, args) => IsBusy = ProgressManager.IsActive);
ProgressManager.Bind(o => o.IsActive,
(sender, args) => IsProgressIndeterminate = ProgressManager.IsActive && ProgressManager.Progress <= 0);
ProgressManager.Bind(o => o.Progress,
(sender, args) => IsProgressIndeterminate = ProgressManager.IsActive && ProgressManager.Progress <= 0);
}
protected override async void OnViewLoaded()
@ -110,16 +122,15 @@ namespace DiscordChatExporter.Gui.ViewModels
await _dialogManager.ShowDialogAsync(dialog);
}
public bool CanPopulateGuildsAndChannels => IsEnabled && TokenValue.IsNotBlank();
public bool CanPopulateGuildsAndChannels => !IsBusy && TokenValue.IsNotBlank();
public async void PopulateGuildsAndChannels()
{
// Create progress operation
var operation = ProgressManager.CreateOperation();
try
{
// Set busy state and indeterminate progress
IsEnabled = false;
Progress = -1;
// Sanitize token
TokenValue = TokenValue.Trim('"');
@ -134,7 +145,7 @@ namespace DiscordChatExporter.Gui.ViewModels
// Prepare available guild list
var availableGuilds = new List<GuildViewModel>();
// Direct Messages
// Get direct messages
{
// Get fake guild
var guild = Guild.DirectMessages;
@ -150,66 +161,57 @@ namespace DiscordChatExporter.Gui.ViewModels
var category = channel.Type == ChannelType.DirectTextChat ? "Private" : "Group";
// Create channel view model
var channelViewModel = _viewModelFactory.CreateChannelViewModel();
channelViewModel.Model = channel;
channelViewModel.Category = category;
var channelViewModel = _viewModelFactory.CreateChannelViewModel(channel, category);
// Add to list
channelViewModels.Add(channelViewModel);
}
// Create guild view model
var guildViewModel = _viewModelFactory.CreateGuildViewModel();
guildViewModel.Model = guild;
guildViewModel.Channels = channelViewModels.OrderBy(c => c.Category)
.ThenBy(c => c.Model.Name)
.ToArray();
var guildViewModel = _viewModelFactory.CreateGuildViewModel(guild,
channelViewModels.OrderBy(c => c.Category)
.ThenBy(c => c.Model.Name)
.ToArray());
// Add to list
availableGuilds.Add(guildViewModel);
}
// Guilds
// Get guilds
var guilds = await _dataService.GetUserGuildsAsync(token);
foreach (var guild in guilds)
{
// Get guilds
var guilds = await _dataService.GetUserGuildsAsync(token);
foreach (var guild in guilds)
// Get channels
var channels = await _dataService.GetGuildChannelsAsync(token, guild.Id);
// Get category channels
var categoryChannels = channels.Where(c => c.Type == ChannelType.Category).ToArray();
// Get text channels
var textChannels = channels.Where(c => c.Type == ChannelType.GuildTextChat).ToArray();
// Create channel view models
var channelViewModels = new List<ChannelViewModel>();
foreach (var channel in textChannels)
{
// Get channels
var channels = await _dataService.GetGuildChannelsAsync(token, guild.Id);
// Get category
var category = categoryChannels.FirstOrDefault(c => c.Id == channel.ParentId)?.Name;
// Get category channels
var categoryChannels = channels.Where(c => c.Type == ChannelType.Category).ToArray();
// Get text channels
var textChannels = channels.Where(c => c.Type == ChannelType.GuildTextChat).ToArray();
// Create channel view models
var channelViewModels = new List<ChannelViewModel>();
foreach (var channel in textChannels)
{
// Get category
var category = categoryChannels.FirstOrDefault(c => c.Id == channel.ParentId)?.Name;
// Create channel view model
var channelViewModel = _viewModelFactory.CreateChannelViewModel();
channelViewModel.Model = channel;
channelViewModel.Category = category;
// Add to list
channelViewModels.Add(channelViewModel);
}
// Create guild view model
var guildViewModel = _viewModelFactory.CreateGuildViewModel();
guildViewModel.Model = guild;
guildViewModel.Channels = channelViewModels.OrderBy(c => c.Category)
.ThenBy(c => c.Model.Name)
.ToArray();
// Create channel view model
var channelViewModel = _viewModelFactory.CreateChannelViewModel(channel, category);
// Add to list
availableGuilds.Add(guildViewModel);
channelViewModels.Add(channelViewModel);
}
// Create guild view model
var guildViewModel = _viewModelFactory.CreateGuildViewModel(guild,
channelViewModels.OrderBy(c => c.Category)
.ThenBy(c => c.Model.Name)
.ToArray());
// Add to list
availableGuilds.Add(guildViewModel);
}
// Update available guild list
@ -228,61 +230,73 @@ namespace DiscordChatExporter.Gui.ViewModels
}
finally
{
// Reset busy state and progress
Progress = 0;
IsEnabled = true;
}
// Dispose progress operation
operation.Dispose();
}
}
public bool CanExportChannel => IsEnabled;
public bool CanExportChannels => !IsBusy && SelectedChannels.NotNullAndAny();
public async void ExportChannel(ChannelViewModel channel)
public async void ExportChannels()
{
try
// Get last used token
var token = _settingsService.LastToken;
// Create dialog
var dialog = _viewModelFactory.CreateExportSetupViewModel(SelectedGuild, SelectedChannels);
// Show dialog, if canceled - return
if (await _dialogManager.ShowDialogAsync(dialog) != true)
return;
// Create a progress operation for each channel to export
var operations = ProgressManager.CreateOperations(dialog.Channels.Count);
// Export channels
for (var i = 0; i < dialog.Channels.Count; i++)
{
// Set busy state and indeterminate progress
IsEnabled = false;
Progress = -1;
// Get operation and channel
var operation = operations[i];
var channel = dialog.Channels[i];
// Get last used token
var token = _settingsService.LastToken;
try
{
// Generate file path if necessary
var filePath = dialog.OutputPath;
if (ExportHelper.IsDirectoryPath(filePath))
{
// Generate default file name
var fileName = ExportHelper.GetDefaultExportFileName(dialog.SelectedFormat, dialog.Guild,
channel, dialog.From, dialog.To);
// Create dialog
var dialog = _viewModelFactory.CreateExportSetupViewModel();
dialog.Guild = SelectedGuild;
dialog.Channel = channel;
// Combine paths
filePath = Path.Combine(filePath, fileName);
}
// Show dialog, if canceled - return
if (await _dialogManager.ShowDialogAsync(dialog) != true)
return;
// Get chat log
var chatLog = await _dataService.GetChatLogAsync(token, dialog.Guild, channel,
dialog.From, dialog.To, operation);
// Create progress handler
var progressHandler = new Progress<double>(p => Progress = p);
// Export
_exportService.ExportChatLog(chatLog, filePath, dialog.SelectedFormat,
dialog.PartitionLimit);
// Get chat log
var chatLog = await _dataService.GetChatLogAsync(token, dialog.Guild, dialog.Channel, dialog.From,
dialog.To, progressHandler);
// Export
_exportService.ExportChatLog(chatLog, dialog.FilePath, dialog.SelectedFormat,
dialog.PartitionLimit);
// Notify completion
Notifications.Enqueue("Export complete");
}
catch (HttpErrorStatusCodeException ex) when (ex.StatusCode == HttpStatusCode.Forbidden)
{
Notifications.Enqueue("You don't have access to this channel");
}
catch (HttpErrorStatusCodeException ex) when (ex.StatusCode == HttpStatusCode.NotFound)
{
Notifications.Enqueue("This channel doesn't exist");
}
finally
{
// Reset busy state and progress
Progress = 0;
IsEnabled = true;
// Notify completion
Notifications.Enqueue($"Channel [{channel.Model.Name}] successfully exported");
}
catch (HttpErrorStatusCodeException ex) when (ex.StatusCode == HttpStatusCode.Forbidden)
{
Notifications.Enqueue($"You don't have access to channel [{channel.Model.Name}]");
}
catch (HttpErrorStatusCodeException ex) when (ex.StatusCode == HttpStatusCode.NotFound)
{
Notifications.Enqueue($"Channel [{channel.Model.Name}] doesn't exist");
}
finally
{
// Dispose progress operation
operation.Dispose();
}
}
}
}

View file

@ -30,22 +30,33 @@
</Ellipse.Fill>
</Ellipse>
<!-- Guild and channel name -->
<!-- Placeholder (for multiple channels) -->
<TextBlock
Grid.Column="1"
Margin="8,0,0,0"
VerticalAlignment="Center"
FontSize="19"
TextTrimming="CharacterEllipsis">
Text="Multiple channels"
TextTrimming="CharacterEllipsis"
Visibility="{Binding IsSingleChannel, Converter={x:Static s:BoolToVisibilityConverter.InverseInstance}}" />
<!-- Category and channel name (for single channel) -->
<TextBlock
Grid.Column="1"
Margin="8,0,0,0"
VerticalAlignment="Center"
FontSize="19"
TextTrimming="CharacterEllipsis"
Visibility="{Binding IsSingleChannel, Converter={x:Static s:BoolToVisibilityConverter.Instance}}">
<Run
Foreground="{DynamicResource SecondaryTextBrush}"
Text="{Binding Channel.Category, Mode=OneWay}"
ToolTip="{Binding Channel.Category, Mode=OneWay}" />
Text="{Binding Channels[0].Category, Mode=OneWay}"
ToolTip="{Binding Channels[0].Category, Mode=OneWay}" />
<Run Text="/" />
<Run
Foreground="{DynamicResource PrimaryTextBrush}"
Text="{Binding Channel.Model.Name, Mode=OneWay}"
ToolTip="{Binding Channel.Model.Name, Mode=OneWay}" />
Text="{Binding Channels[0].Model.Name, Mode=OneWay}"
ToolTip="{Binding Channels[0].Model.Name, Mode=OneWay}" />
</TextBlock>
</Grid>

View file

@ -2,7 +2,9 @@
x:Class="DiscordChatExporter.Gui.Views.RootView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:behaviors="clr-namespace:DiscordChatExporter.Gui.Behaviors"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:s="https://github.com/canton7/Stylet"
@ -30,7 +32,6 @@
<Grid
Grid.Row="0"
Background="{DynamicResource PrimaryHueMidBrush}"
IsEnabled="{Binding IsEnabled}"
TextElement.Foreground="{DynamicResource SecondaryInverseTextBrush}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
@ -117,7 +118,7 @@
Grid.Row="1"
Background="{DynamicResource PrimaryHueMidBrush}"
IsIndeterminate="{Binding IsProgressIndeterminate}"
Value="{Binding Progress, Mode=OneWay}" />
Value="{Binding ProgressManager.Progress, Mode=OneWay}" />
<!-- Content -->
<Grid Grid.Row="2">
@ -186,10 +187,7 @@
</Grid>
<!-- Guilds and channels -->
<Grid
Background="{DynamicResource MaterialDesignCardBackground}"
IsEnabled="{Binding IsEnabled}"
Visibility="{Binding AvailableGuilds, Converter={x:Static s:BoolToVisibilityConverter.Instance}}">
<Grid Background="{DynamicResource MaterialDesignCardBackground}" Visibility="{Binding AvailableGuilds, Converter={x:Static s:BoolToVisibilityConverter.Instance}}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
@ -203,7 +201,8 @@
<ListBox
ItemsSource="{Binding AvailableGuilds}"
ScrollViewer.VerticalScrollBarVisibility="Hidden"
SelectedItem="{Binding SelectedGuild}">
SelectedItem="{Binding SelectedGuild}"
SelectionMode="Single">
<ListBox.ItemTemplate>
<DataTemplate>
<Grid
@ -235,7 +234,13 @@
<!-- Channels -->
<Border Grid.Column="1">
<ListBox HorizontalContentAlignment="Stretch" ItemsSource="{Binding SelectedGuild.Channels}">
<ListBox
HorizontalContentAlignment="Stretch"
ItemsSource="{Binding SelectedGuild.Channels}"
SelectionMode="Extended">
<i:Interaction.Behaviors>
<behaviors:ChannelViewModelMultiSelectionListBoxBehavior SelectedItems="{Binding SelectedChannels}" />
</i:Interaction.Behaviors>
<ListBox.ItemTemplate>
<DataTemplate>
<StackPanel
@ -243,12 +248,6 @@
Background="Transparent"
Cursor="Hand"
Orientation="Horizontal">
<StackPanel.InputBindings>
<MouseBinding
Command="{s:Action ExportChannel}"
CommandParameter="{Binding}"
MouseAction="LeftClick" />
</StackPanel.InputBindings>
<materialDesign:PackIcon
Margin="16,7,0,6"
VerticalAlignment="Center"
@ -257,9 +256,9 @@
Margin="3,8,8,8"
VerticalAlignment="Center"
FontSize="14">
<Run Text="{Binding Category, Mode=OneWay}" Foreground="{DynamicResource SecondaryTextBrush}" />
<Run Text="/" Foreground="{DynamicResource SecondaryTextBrush}" />
<Run Text="{Binding Model.Name, Mode=OneWay}" Foreground="{DynamicResource PrimaryTextBrush}" />
<Run Foreground="{DynamicResource SecondaryTextBrush}" Text="{Binding Category, Mode=OneWay}" />
<Run Text="/" />
<Run Foreground="{DynamicResource PrimaryTextBrush}" Text="{Binding Model.Name, Mode=OneWay}" />
</TextBlock>
</StackPanel>
</DataTemplate>
@ -268,6 +267,20 @@
</Border>
</Grid>
<!-- Export button -->
<Button
Margin="32,24"
HorizontalAlignment="Right"
VerticalAlignment="Bottom"
Command="{s:Action ExportChannels}"
Style="{StaticResource MaterialDesignFloatingActionAccentButton}"
Visibility="{Binding IsEnabled, RelativeSource={RelativeSource Self}, Converter={x:Static s:BoolToVisibilityConverter.Instance}}">
<materialDesign:PackIcon
Width="32"
Height="32"
Kind="Download" />
</Button>
<!-- Notifications snackbar -->
<materialDesign:Snackbar MessageQueue="{Binding Notifications}" />
</Grid>

View file

@ -33,7 +33,9 @@ DiscordChatExporter can be used to export message history from a [Discord](https
- [Newtonsoft.Json](http://www.newtonsoft.com/json)
- [Scriban](https://github.com/lunet-io/scriban)
- [CommandLineParser](https://github.com/commandlineparser/commandline)
- [Ookii.Dialogs](https://github.com/caioproiete/ookii-dialogs-wpf)
- [Failsafe](https://github.com/Tyrrrz/Failsafe)
- [Gress](https://github.com/Tyrrrz/Gress)
- [Onova](https://github.com/Tyrrrz/Onova)
- [Tyrrrz.Extensions](https://github.com/Tyrrrz/Extensions)
- [Tyrrrz.Settings](https://github.com/Tyrrrz/Settings)