This commit is contained in:
KAiZ 2019-11-08 10:41:58 +05:30
parent 801037405e
commit eaad4ab6ff
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anytree==2.7.2
appdirs==1.4.3
application-utility==1.2.1
astroid==2.3.2
attrs==19.3.0
autopep8==1.4.4
beautifulsoup4==4.8.0
btrfsutil==1.1.1
CacheControl==0.12.5
caffeine-ng==3.4.2
chardet==3.0.4
chrome-gnome-shell==0.0.0
colorama==0.4.1
cupshelpers==1.0
distlib==0.2.9
distro==1.4.0
doc8==0.8.0
docopt==0.6.2
docutils==0.15.2
ewmh==0.1.6
gufw==19.10.0
html5lib==1.0.1
idna==2.8
importlib-metadata==0.23
isort==4.3.21
lazy-object-proxy==1.4.3
lensfun==0.3.2
lockfile==0.12.2
louis==3.11.0
lxml==4.4.1
mccabe==0.6.1
meson==0.52.0
more-itertools==7.2.0
msgpack==0.6.2
npyscreen==4.10.5
numpy==1.17.3
packaging==19.2
pacman-mirrors==4.15
pbr==5.4.3
pep517==0.6.0
Pillow==6.2.0
progress==1.5
pwquality==1.4.1
pycairo==1.18.2
pycodestyle==2.5.0
pycups==1.9.74
pycurl==7.43.0.3
Pygments==2.4.2
PyGObject==3.34.0
pylint==2.4.3
pyparsing==2.4.2
PyQt5==5.13.1
PyQt5-sip==4.19.19
python-xlib==0.25
pytoml==0.1.21
pyxdg==0.26
requests==2.22.0
restructuredtext-lint==1.3.0
retrying==1.3.3
setproctitle==1.1.10
six==1.12.0
soupsieve==1.9.4
stevedore==1.31.0
team==1.0
typed-ast==1.4.0
ufw==0.36
urllib3==1.25.6
ushlex==0.99.1
webencodings==0.5.1
wrapt==1.11.2
zipp==0.6.0

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## Cursor Theme Source
- Do not edit cursor assets directly (i.e. those in the "Suru" folder)!
- To modify the cursors, edit source SVG file found in this directory and render them with the appropriate script.
- To edit the cursors you will need `inkscape` installed and to build and the render the cursor set you'll need `python-pil` and `x11-apps` installed.
## Render Scripts
For simplified development, has various scripts to render and build the cursor set are provided
- [**render-cursors.py**](./render-cursors.py) will render the cursor PNG assets into [bitmaps](./bitmaps) at the appropriate sizes; ran by passing the source filename to it: `./render-cursors.py source-cursors.svg`
- [**x11-make.sh**](./x11-make.sh) builds the cursor assets into a Xcursor set
- [**w32-make.sh**](./w32-make.sh) builds the cursor assets into a Windows cursor set
## Cursor SVG source
The [source SVG](./source-cursors.svg) for the cursors is laid out in such a way to make editing/creating cursors simple, with a variety of layers:
- `hotspots` shows the exact point where the cursor is active within the 24x24 region (hidden by default)
- `slices` is read by the render script and each 24x24 square had an ID that is the cursor file name (hidden by default)
- `cursors` pretty self-explanatory, these are the drawn cursors
- `labels` are just labels
Both the busy cursors (the large and pointer versions) require 60 different assets to achieve a 60 FPS animation when compiled (each variant is a 6° rotation of the busy indicator).