Atmosphere/libraries/libvapours/include/vapours/util
SciresM e9849c74cf
LogManager: implement system module, client api, logging api (#1617)
Some notes:

* Unless `atmosphere!enable_log_manager` is true, Nintendo's log manager will be used instead.
  * This prevents paying memory costs for LM when not enabling logging.
  * To facilitate this, Atmosphere's log manager has a different program id from Nintendo's.
  * `atmosphere!enable_htc` implies `atmosphere!enable_log_manager`.
* LogManager logs to tma, and the SD card (if `lm!enable_sd_card_logging` is true, which it is by default).
* Binary logs are saved to `lm!sd_card_log_output_directory`, which is `atmosphere/binlogs` by default.
2021-09-11 19:32:14 -07:00
..
impl
util_aligned_buffer.hpp
util_alignment.hpp
util_bitflagset.hpp
util_bitpack.hpp
util_bitset.hpp
util_bitutil.hpp
util_bounded_map.hpp
util_character_encoding.hpp
util_endian.hpp
util_enum.hpp
util_exchange.hpp
util_fixed_map.hpp
util_fixed_set.hpp
util_fixed_tree.hpp
util_format_string.hpp
util_fourcc.hpp
util_in_place.hpp
util_int_util.hpp
util_intrusive_list.hpp
util_intrusive_red_black_tree.hpp
util_mutex_utils.hpp
util_optional.hpp
util_overlap.hpp
util_parent_of_member.hpp
util_range.hpp
util_scope_guard.hpp
util_size.hpp
util_specialization_of.hpp
util_string_util.hpp
util_string_view.hpp
util_timer.hpp
util_tinymt.hpp
util_type_traits.hpp
util_typed_storage.hpp
util_utf8_string_util.hpp
util_uuid.hpp
util_variadic.hpp