/* * Copyright (c) 2018-2020 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include #include #include #include #include #include namespace ams::kern { class KThreadQueue; class KProcess; class KConditionVariable; class KAddressArbiter; using KThreadFunction = void (*)(uintptr_t); class KThread final : public KAutoObjectWithSlabHeapAndContainer, public KTimerTask, public KWorkerTask { MESOSPHERE_AUTOOBJECT_TRAITS(KThread, KSynchronizationObject); private: friend class KProcess; friend class KConditionVariable; friend class KAddressArbiter; public: static constexpr s32 MainThreadPriority = 1; static constexpr s32 IdleThreadPriority = 64; enum ThreadType : u32 { ThreadType_Main = 0, ThreadType_Kernel = 1, ThreadType_HighPriority = 2, ThreadType_User = 3, }; enum SuspendType : u32 { SuspendType_Process = 0, SuspendType_Thread = 1, SuspendType_Debug = 2, SuspendType_Unk3 = 3, SuspendType_Init = 4, SuspendType_Count, }; enum ThreadState : u16 { ThreadState_Initialized = 0, ThreadState_Waiting = 1, ThreadState_Runnable = 2, ThreadState_Terminated = 3, ThreadState_SuspendShift = 4, ThreadState_Mask = (1 << ThreadState_SuspendShift) - 1, ThreadState_ProcessSuspended = (1 << (SuspendType_Process + ThreadState_SuspendShift)), ThreadState_ThreadSuspended = (1 << (SuspendType_Thread + ThreadState_SuspendShift)), ThreadState_DebugSuspended = (1 << (SuspendType_Debug + ThreadState_SuspendShift)), ThreadState_Unk3Suspended = (1 << (SuspendType_Unk3 + ThreadState_SuspendShift)), ThreadState_InitSuspended = (1 << (SuspendType_Init + ThreadState_SuspendShift)), ThreadState_SuspendFlagMask = ((1 << SuspendType_Count) - 1) << ThreadState_SuspendShift, }; enum DpcFlag : u32 { DpcFlag_Terminating = (1 << 0), DpcFlag_Terminated = (1 << 1), }; struct StackParameters { alignas(0x10) u8 svc_permission[0x10]; std::atomic dpc_flags; u8 current_svc_id; bool is_calling_svc; bool is_in_exception_handler; bool is_preemption_state_pinned; s32 disable_count; KThreadContext *context; }; static_assert(alignof(StackParameters) == 0x10); struct QueueEntry { private: KThread *prev; KThread *next; public: constexpr QueueEntry() : prev(nullptr), next(nullptr) { /* ... */ } constexpr void Initialize() { this->prev = nullptr; this->next = nullptr; } constexpr KThread *GetPrev() const { return this->prev; } constexpr KThread *GetNext() const { return this->next; } constexpr void SetPrev(KThread *t) { this->prev = t; } constexpr void SetNext(KThread *t) { this->next = t; } }; private: static constexpr size_t PriorityInheritanceCountMax = 10; union SyncObjectBuffer { KSynchronizationObject *sync_objects[ams::svc::ArgumentHandleCountMax]; ams::svc::Handle handles[ams::svc::ArgumentHandleCountMax * (sizeof(KSynchronizationObject *) / sizeof(ams::svc::Handle))]; constexpr SyncObjectBuffer() : sync_objects() { /* ... */ } }; static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles)); private: static inline std::atomic s_next_thread_id = 0; private: alignas(16) KThreadContext thread_context{}; KAffinityMask affinity_mask{}; u64 thread_id{}; std::atomic cpu_time{}; KSynchronizationObject *synced_object{}; KLightLock *waiting_lock{}; uintptr_t condvar_key{}; uintptr_t entrypoint{}; KProcessAddress arbiter_key{}; KProcess *parent{}; void *kernel_stack_top{}; u32 *light_ipc_data{}; KProcessAddress tls_address{}; void *tls_heap_address{}; KLightLock activity_pause_lock{}; SyncObjectBuffer sync_object_buffer{}; s64 schedule_count{}; s64 last_scheduled_tick{}; QueueEntry per_core_priority_queue_entry[cpu::NumCores]{}; QueueEntry sleeping_queue_entry{}; KThreadQueue *sleeping_queue{}; util::IntrusiveListNode waiter_list_node{}; util::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{}; util::IntrusiveListNode process_list_node{}; using WaiterListTraits = util::IntrusiveListMemberTraitsDeferredAssert<&KThread::waiter_list_node>; using WaiterList = WaiterListTraits::ListType; WaiterList waiter_list{}; WaiterList paused_waiter_list{}; KThread *lock_owner{}; KConditionVariable *cond_var{}; uintptr_t debug_params[3]{}; u32 arbiter_value{}; u32 suspend_request_flags{}; u32 suspend_allowed_flags{}; Result wait_result; Result debug_exception_result; s32 priority{}; s32 core_id{}; s32 base_priority{}; s32 ideal_core_id{}; s32 num_kernel_waiters{}; KAffinityMask original_affinity_mask{}; s32 original_ideal_core_id{}; s32 num_core_migration_disables{}; ThreadState thread_state{}; std::atomic termination_requested{}; bool ipc_cancelled{}; bool wait_cancelled{}; bool cancellable{}; bool registered{}; bool signaled{}; bool initialized{}; bool debug_attached{}; s8 priority_inheritance_count{}; bool resource_limit_release_hint{}; public: constexpr KThread() : wait_result(svc::ResultNoSynchronizationObject()), debug_exception_result(ResultSuccess()) { /* ... */ } virtual ~KThread() { /* ... */ } /* TODO: Is a constexpr KThread() possible? */ Result Initialize(KThreadFunction func, uintptr_t arg, void *kern_stack_top, KProcessAddress user_stack_top, s32 prio, s32 core, KProcess *owner, ThreadType type); private: static Result InitializeThread(KThread *thread, KThreadFunction func, uintptr_t arg, KProcessAddress user_stack_top, s32 prio, s32 core, KProcess *owner, ThreadType type); public: static Result InitializeKernelThread(KThread *thread, KThreadFunction func, uintptr_t arg, s32 prio, s32 core) { return InitializeThread(thread, func, arg, Null, prio, core, nullptr, ThreadType_Kernel); } static Result InitializeHighPriorityThread(KThread *thread, KThreadFunction func, uintptr_t arg) { return InitializeThread(thread, func, arg, Null, 0, GetCurrentCoreId(), nullptr, ThreadType_HighPriority); } static Result InitializeUserThread(KThread *thread, KThreadFunction func, uintptr_t arg, KProcessAddress user_stack_top, s32 prio, s32 core, KProcess *owner) { return InitializeThread(thread, func, arg, user_stack_top, prio, core, owner, ThreadType_User); } static void ResumeThreadsSuspendedForInit(); private: StackParameters &GetStackParameters() { return *(reinterpret_cast(this->kernel_stack_top) - 1); } const StackParameters &GetStackParameters() const { return *(reinterpret_cast(this->kernel_stack_top) - 1); } public: ALWAYS_INLINE s32 GetDisableDispatchCount() const { MESOSPHERE_ASSERT_THIS(); return this->GetStackParameters().disable_count; } ALWAYS_INLINE void DisableDispatch() { MESOSPHERE_ASSERT_THIS(); MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() >= 0); this->GetStackParameters().disable_count++; } ALWAYS_INLINE void EnableDispatch() { MESOSPHERE_ASSERT_THIS(); MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() > 0); this->GetStackParameters().disable_count--; } NOINLINE void DisableCoreMigration(); NOINLINE void EnableCoreMigration(); ALWAYS_INLINE void SetInExceptionHandler() { MESOSPHERE_ASSERT_THIS(); this->GetStackParameters().is_in_exception_handler = true; } ALWAYS_INLINE void ClearInExceptionHandler() { MESOSPHERE_ASSERT_THIS(); this->GetStackParameters().is_in_exception_handler = false; } ALWAYS_INLINE bool IsInExceptionHandler() const { MESOSPHERE_ASSERT_THIS(); return this->GetStackParameters().is_in_exception_handler; } ALWAYS_INLINE void RegisterDpc(DpcFlag flag) { this->GetStackParameters().dpc_flags |= flag; } ALWAYS_INLINE void ClearDpc(DpcFlag flag) { this->GetStackParameters().dpc_flags &= ~flag; } ALWAYS_INLINE u8 GetDpc() const { return this->GetStackParameters().dpc_flags; } ALWAYS_INLINE bool HasDpc() const { MESOSPHERE_ASSERT_THIS(); return this->GetDpc() != 0;; } private: void Suspend(); ALWAYS_INLINE void AddWaiterImpl(KThread *thread); ALWAYS_INLINE void RemoveWaiterImpl(KThread *thread); ALWAYS_INLINE static void RestorePriority(KThread *thread); void StartTermination(); void FinishTermination(); public: constexpr u64 GetThreadId() const { return this->thread_id; } constexpr KThreadContext &GetContext() { return this->thread_context; } constexpr const KThreadContext &GetContext() const { return this->thread_context; } constexpr const KAffinityMask &GetAffinityMask() const { return this->affinity_mask; } constexpr ThreadState GetState() const { return static_cast(this->thread_state & ThreadState_Mask); } constexpr ThreadState GetRawState() const { return this->thread_state; } NOINLINE void SetState(ThreadState state); NOINLINE KThreadContext *GetContextForSchedulerLoop(); constexpr uintptr_t GetConditionVariableKey() const { return this->condvar_key; } constexpr void SetupForConditionVariableCompare(uintptr_t cv_key, int priority) { this->condvar_key = cv_key; this->priority = priority; } void ClearConditionVariable() { this->cond_var = nullptr; } constexpr s32 GetIdealCore() const { return this->ideal_core_id; } constexpr s32 GetActiveCore() const { return this->core_id; } constexpr void SetActiveCore(s32 core) { this->core_id = core; } constexpr s32 GetPriority() const { return this->priority; } constexpr void SetPriority(s32 prio) { this->priority = prio; } constexpr s32 GetBasePriority() const { return this->base_priority; } constexpr QueueEntry &GetPriorityQueueEntry(s32 core) { return this->per_core_priority_queue_entry[core]; } constexpr const QueueEntry &GetPriorityQueueEntry(s32 core) const { return this->per_core_priority_queue_entry[core]; } constexpr QueueEntry &GetSleepingQueueEntry() { return this->sleeping_queue_entry; } constexpr const QueueEntry &GetSleepingQueueEntry() const { return this->sleeping_queue_entry; } constexpr void SetSleepingQueue(KThreadQueue *q) { this->sleeping_queue = q; } constexpr KConditionVariable *GetConditionVariable() const { return this->cond_var; } constexpr s32 GetNumKernelWaiters() const { return this->num_kernel_waiters; } void AddWaiter(KThread *thread); void RemoveWaiter(KThread *thread); KThread *RemoveWaiterByKey(s32 *out_num_waiters, KProcessAddress key); constexpr KProcessAddress GetAddressKey() const { return this->arbiter_key; } constexpr u32 GetAddressKeyValue() const { return this->arbiter_value; } constexpr void SetAddressKey(KProcessAddress key) { this->arbiter_key = key; } constexpr void SetAddressKey(KProcessAddress key, u32 val) { this->arbiter_key = key; this->arbiter_value = val; } constexpr void SetLockOwner(KThread *owner) { this->lock_owner = owner; } constexpr KThread *GetLockOwner() const { return this->lock_owner; } constexpr void SetSyncedObject(KSynchronizationObject *obj, Result wait_res) { MESOSPHERE_ASSERT_THIS(); this->synced_object = obj; this->wait_result = wait_res; } constexpr Result GetWaitResult(KSynchronizationObject **out) const { MESOSPHERE_ASSERT_THIS(); *out = this->synced_object; return this->wait_result; } bool IsWaitCancelled() const { return this->wait_cancelled; } void ClearWaitCancelled() { this->wait_cancelled = false; } void ClearCancellable() { this->cancellable = false; } void SetCancellable() { this->cancellable = true; } bool HasWaiters() const { return !this->waiter_list.empty(); } constexpr s64 GetLastScheduledTick() const { return this->last_scheduled_tick; } constexpr void SetLastScheduledTick(s64 tick) { this->last_scheduled_tick = tick; } constexpr s64 GetYieldScheduleCount() const { return this->schedule_count; } constexpr void SetYieldScheduleCount(s64 count) { this->schedule_count = count; } constexpr KProcess *GetOwnerProcess() const { return this->parent; } constexpr bool IsUserThread() const { return this->parent != nullptr; } constexpr KProcessAddress GetThreadLocalRegionAddress() const { return this->tls_address; } constexpr void *GetThreadLocalRegionHeapAddress() const { return this->tls_heap_address; } constexpr KSynchronizationObject **GetSynchronizationObjectBuffer() { return std::addressof(this->sync_object_buffer.sync_objects[0]); } constexpr ams::svc::Handle *GetHandleBuffer() { return std::addressof(this->sync_object_buffer.handles[sizeof(this->sync_object_buffer.sync_objects) / sizeof(ams::svc::Handle) - ams::svc::ArgumentHandleCountMax]); } constexpr u16 GetUserPreemptionState() const { return *GetPointer(this->tls_address + 0x100); } constexpr void SetKernelPreemptionState(u16 state) const { *GetPointer(this->tls_address + 0x100 + sizeof(u16)) = state; } void AddCpuTime(s64 amount) { this->cpu_time += amount; } constexpr u32 GetSuspendFlags() const { return this->suspend_allowed_flags & this->suspend_request_flags; } constexpr bool IsSuspended() const { return this->GetSuspendFlags() != 0; } void RequestSuspend(SuspendType type); void Resume(SuspendType type); void TrySuspend(); void Continue(); void ContinueIfHasKernelWaiters() { if (this->GetNumKernelWaiters() > 0) { this->Continue(); } } void Wakeup(); Result SetPriorityToIdle(); Result Run(); void Exit(); Result Sleep(s64 timeout); ALWAYS_INLINE void *GetStackTop() const { return reinterpret_cast(this->kernel_stack_top) - 1; } ALWAYS_INLINE void *GetKernelStackTop() const { return this->kernel_stack_top; } /* TODO: This is kind of a placeholder definition. */ ALWAYS_INLINE bool IsTerminationRequested() const { return this->termination_requested || this->GetRawState() == ThreadState_Terminated; } public: /* Overridden parent functions. */ virtual u64 GetId() const override { return this->GetThreadId(); } virtual bool IsInitialized() const override { return this->initialized; } virtual uintptr_t GetPostDestroyArgument() const override { return reinterpret_cast(this->parent) | (this->resource_limit_release_hint ? 1 : 0); } static void PostDestroy(uintptr_t arg); virtual void Finalize() override; virtual bool IsSignaled() const override; virtual void OnTimer() override; virtual void DoWorkerTask() override; public: static constexpr bool IsWaiterListValid() { return WaiterListTraits::IsValid(); } }; static_assert(alignof(KThread) == 0x10); static_assert(KThread::IsWaiterListValid()); class KScopedDisableDispatch { public: explicit ALWAYS_INLINE KScopedDisableDispatch() { GetCurrentThread().DisableDispatch(); } ALWAYS_INLINE ~KScopedDisableDispatch() { GetCurrentThread().EnableDispatch(); } }; class KScopedEnableDispatch { public: explicit ALWAYS_INLINE KScopedEnableDispatch() { GetCurrentThread().EnableDispatch(); } ALWAYS_INLINE ~KScopedEnableDispatch() { GetCurrentThread().DisableDispatch(); } }; }