#--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(MESOSPHERE_BOARD),) export MESOSPHERE_BOARD := nintendo-switch endif #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # DATA is a list of directories containing data files # INCLUDES is a list of directories containing header files #--------------------------------------------------------------------------------- TARGET := $(notdir $(CURDIR)) BUILD := build ifneq ($(BUILD),$(notdir $(CURDIR))) export CONFIG_DIR := $(CURDIR)/config ifeq ($(MESOSPHERE_BOARD),nintendo-switch) export BOARD_MAKE_DIR := $(CURDIR)/config/board/nintendo/switch export ARCH_MAKE_DIR := $(CURDIR)/config/arch/arm64 endif endif include $(CONFIG_DIR)/rules.mk include $(CONFIG_DIR)/common.mk include $(ARCH_MAKE_DIR)/arch.mk include $(BOARD_MAKE_DIR)/board.mk SOURCES := $(COMMON_SOURCES_DIRS) $(ARCH_SOURCE_DIRS) $(BOARD_SOURCE_DIRS) DATA := data INCLUDES := include ../common/include DEFINES := $(COMMON_DEFINES) $(ARCH_DEFINES) $(BOARD_DEFINES) #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- SETTING := $(COMMON_SETTING) $(ARCH_SETTING) $(BOARD_SETTING) CFLAGS := $(SETTING) $(DEFINES) $(COMMON_CFLAGS) $(ARCH_CFLAGS) $(BOARD_CFLAGS) CFLAGS += $(INCLUDE) CXXFLAGS := $(CFLAGS) $(COMMON_CXXFLAGS) $(ARCH_CXXFLAGS) $(BOARD_CXXFLAGS) ASFLAGS := -g $(SETTING) LDFLAGS = -specs=$(ARCH_MAKE_DIR)/linker.specs $(SETTING) $(COMMON_LDFLAGS) LIBS := #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export TOPDIR := $(CURDIR) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #--------------------------------------------------------------------------------- export LD := $(CC) #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- export LD := $(CXX) #--------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------- export OFILES := $(addsuffix .o,$(BINFILES)) \ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) .PHONY: $(BUILD) clean all #--------------------------------------------------------------------------------- all: $(BUILD) $(BUILD): @[ -d $@ ] || mkdir -p $@ @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(TARGET).bin $(TARGET).elf #--------------------------------------------------------------------------------- else .PHONY: all DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- all : $(OUTPUT).bin $(OUTPUT).bin : $(OUTPUT).elf $(OBJCOPY) -S -O binary $< $@ @echo built ... $(notdir $@) $(OUTPUT).elf : $(OFILES) %.elf: @echo linking $(notdir $@) $(LD) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@ @$(NM) -CSn $@ > $(notdir $*.lst) #--------------------------------------------------------------------------------- # you need a rule like this for each extension you use as binary data #--------------------------------------------------------------------------------- %.bin.o : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) -include $(DEPENDS) #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------